AI Insights · Timothy · October 2023
Top 5 PvP Games on iOS in Oceania Q3 2023
In Q3 2023, the top 5 PvP games on iOS in Oceania saw varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q3 2023, the top 5 PvP games on iOS in Oceania experienced notable shifts in weekly downloads, revenue, and active users. Here’s an overview of their performance based on Sensor Tower data.
MONOPOLY GO! saw a dynamic quarter. Its weekly revenue peaked at approximately $427K in mid-August and then gradually decreased to around $257K by the end of September. Weekly downloads fluctuated, starting at about 30.9K at the end of June, dipping to around 19.3K in late July, and bouncing back to approximately 27.1K by the end of September. The game’s active user base remained relatively stable, peaking at about 76.3K in mid-September.
Roblox maintained a strong revenue stream, with weekly earnings around $558K by the end of September. Downloads showed a slight fluctuation, peaking at about 26.8K in early July and ending the quarter at approximately 25.3K. Active users saw a slight decline from around 925K at the end of June to about 877K by late September.
Subway Surfers experienced a steady but modest revenue stream, peaking at about $3K in late August. Weekly downloads fluctuated, starting at around 19.6K at the end of June and ending at approximately 14.4K by the end of September. The game’s active user base varied, peaking at around 398.8K in early July and closing the quarter at approximately 380.6K.
Paper.io 2 saw its weekly revenue steadily increase, peaking at approximately $3.6K by the end of September. Downloads showed an upward trend, starting at around 11.8K at the end of June and reaching approximately 24.4K by the end of September. Active users also saw a significant increase, peaking at around 67.5K by the end of the quarter.
Geometry Dash Lite did not generate any revenue but remained popular with users. Weekly downloads peaked at about 18.3K in early September, up from around 10.8K at the end of June. The game’s active user base showed consistent growth, peaking at around 120.9K in mid-September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s platform.